Legacy Lua Api
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  • Fatality
    • Render
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    • Datatypes
      • Shot
      • Lag Record
      • Shot Info
      • Config Value
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© 2025 - FATALITY

On this page
  • Values
  • backtrack_ticks
  • has_info
  • extrapolated
  • breaking_lc
  • delayed_shot
  1. Fatality
  2. Datatypes

Shot Info

fatality.record_shot_info_t

Values

backtrack_ticks

the number of ticks the player was backtracked

has_info

true if the shot info was initialized

extrapolated

true if the position was predicted

breaking_lc

true if the player was breaking lag compensation

delayed_shot

true if the shot was delayed

PreviousLag RecordNextConfig Value

Last updated 2 years ago